
ver. 1.1:
- Removed tranparency effects on the adjacent icons to give them a more consistent look
- Fixed moogle form walking animation
- Weapon icons position on the screen should stay fixed


ver. 1.0:
- B button casts spells
- Running is always toggled
- Hold R button to change weapons/Spirits with the D-pad
- currently selected spirit is displayed on the battle UI

Note: The first Spirit a character gets has to be selected the default way through the start menu. (salamander for boy, wisp for girl)